TR_m4_MT_Almsewrit
TR_Mainland.esm
Variables
8
Local Variables
CL1
CL2
TR_map
control
controlQ
OnPCHitMe
nolore
T_Local_NPC
Source
1Begin TR_m4_MT_Almsewrit
2; log a journal entry for each successful 'hit' the player performs for the Morag Tong
3
4; script location: should be placed on each and every target of the Morag Tong, with
5; changes to reflect the person it is running on.
6
7short CL1
8short CL2
9short TR_map
10short control
11short controlQ
12short OnPCHitMe
13short nolore
14short T_Local_NPC
15
16if ( GetJournalIndex TR_m4_MT_Almse == 10 )
17 if ( OnPCHitMe == 1 )
18 if ( GetTarget Player == 0 )
19 StartCombat Player
20 endif
21 if ( TR_m4_q_mt_almse_guard->GetTarget Player == 0 )
22 TR_m4_q_mt_almse_guard->startcombat player
23 endif
24 Set OnPCHitMe to 0
25 endif
26endif
27
28set TR_map to 4
29
30if ( MenuMode == 1 )
31 return
32endif
33
34if ( CellChanged == 1 )
35 set CL1 to GetPCCrimeLevel
36endif
37
38if ( OnDeath == 1 )
39 ; when we are killed...
40
41 if ( GetJournalIndex TR_m4_MT_Almse > 0 )
42 ; ... and if the player has a writ for us...
43
44 set CL2 to GetPCCrimeLevel
45 if ( CL2 > CL1 )
46 ; ... append a journal entry if the execution is seen ...
47 Player->Journal TR_m4_MT_Almse 80
48 else
49 ; ... append a journal entry if the execution is NOT seen ...
50 Player->Journal TR_m4_MT_Almse 90
51 endif
52 endif
53endif
54
55End