TR_m4_NPC_Assemmus_Todros
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
Source
1Begin TR_m4_NPC_Assemmus_Todros
2; short script to that makes sure that things start moving after he has died
3
4short TR_Map
5short control
6short controlQ
7short NoLore
8short T_Local_NPC
9
10if ( OnDeath )
11 Set TR_m4_AndoHH_CTRating2 to ( TR_m4_AndoHH_CTRating2 + 2 ) ; reduces standing with Camonna Tong
12 if ( GetJournalIndex "TR_m4_HH_AND_Ship" >= 60 )
13 if ( GetJournalIndex "TR_m4_HH_AND_Ship" < 80 )
14 if ( GetDeadCount "TR_m4_Captain Borgga" == 0 )
15 StartScript "TR_m4_AndoHH_ShipTimer"
16 endif
17 endif
18 endif
19endif
20
21if ( TR_Map == 4 )
22 return
23endif
24
25set TR_Map to 4
26
27End