Scripts

TR_m4_NPC_Nevrasa_Drans

TR_Mainland.esm
Variables 8
Local Variables
TR_Map
control
controlQ
doOnce
NoLore
trespass
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m4_NPC_Nevrasa_Drans 2; This short script is there to allow dialogue to be filtered on the TR_Map local variable, 3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be 4; appropriate to the location the NPC is. This version is for "NoLore" NPCs. 5 6short TR_Map 7short control 8short controlQ 9short doOnce 10short NoLore 11short trespass 12short T_Local_NPC 13short T_Local_NoLore 14 15if ( GetDistance, player < 500 ) 16 17if ( player->GetEffect, sEffectInvisibility == 1 ) 18 if ( GetDistance, player >= 64 ) 19 return 20 endif 21endif 22 23if ( GetJournalIndex "TR_m4_TG_ThreeEyes1" >= 10 ) 24 set trespass to 1 25endif 26 27;if ( TR_m4_TG_AndoShei6Global >= 1 ) 28 ;if ( trespass < 2 ) 29 ;set trespass to 2 30 ;SetFight 85 31 ;endif 32;endif 33 34if ( trespass == 0 ) 35 if ( GetDetected player == 1 ) 36 if ( GetLOS player == 1 ) 37 if ( GetPCSneaking == 1 ) 38 if ( GetDistance, player <= 177 ) 39 ForceGreeting 40 endif 41 elseif ( GetPCSneaking == 0 ) 42 if ( GetDistance, player <= 340 ) 43 ForceGreeting 44 endif 45 endif 46 endif 47 endif 48endif 49 50endif 51 52if ( TR_Map == 4 ) 53 return 54endif 55 56set TR_Map to 4 57 58End