TR_m4_NPC_Rels_Uvalor
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m4_NPC_Rels_Uvalor
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NPC
8short T_Local_NoLore
9
10; change a variable under Command effect, used in dialogue
11if ( controlQ == 0 )
12 if ( GetEffect sEffectCommandHumanoids )
13 set controlQ to 1
14 endif
15elseif ( GetEffect sEffectCommandHumanoids != 1 )
16 set controlQ to 0
17endif
18
19if ( OnDeath )
20 if ( GetJournalIndex TR_m4_VA_Ibinai >= 10 )
21 if ( GetJournalIndex TR_m4_VA_Ibinai < 100 )
22 Journal TR_m4_VA_Ibinai 130
23 elseif ( GetJournalIndex TR_m4_VA_Ibinai == 150 )
24 ; re-enables TR_m4_V_Shinammu, don't change to Journal
25 SetJournalIndex TR_m4_VA_Ibinai 130
26 endif
27 endif
28endif
29
30if ( CellChanged )
31 if ( GetJournalIndex TR_m4_VA_Ibinai >= 100 )
32 if ( GetDisabled == 0 )
33 disable
34 endif
35 elseif ( GetDisabled )
36 enable
37 endif
38endif
39
40if ( TR_Map )
41 return
42endif
43
44set TR_Map to 4
45
46End