TR_m4_NPC_Salrym_Helseri
TR_Mainland.esm
Variables
4
Local Variables
dieOnce
T_Local_NPC
NoLore
TR_Map
Source
1Begin TR_m4_NPC_Salrym_Helseri
2
3;this makes sure Salrym Helseri dies accordingly
4
5short dieOnce
6short T_Local_NPC
7short NoLore
8short TR_Map
9
10if ( TR_Map != 4 )
11 set TR_Map to 4
12endif
13
14if ( GetDistance, player <= 3000 )
15 if ( dieOnce == 0 )
16 sethealth 0
17 set dieOnce to 1
18 endif
19endif
20
21if ( OnActivate == 1 )
22 if ( GetJournalIndex "TR_m4_wil_OranMissingBrother" == 10 )
23 Journal "TR_m4_wil_OranMissingBrother" 20
24 elseif ( GetJournalIndex "TR_m4_wil_OranMissingBrother" == 0 )
25 Journal "TR_m4_wil_OranMissingBrother" 5
26 endif
27 Activate
28endif
29
30if ( GetJournalIndex "TR_m4_wil_OranMissingBrother" >= 30 )
31 if ( GetDisabled == 0 )
32 disable
33 endif
34endif
35
36end