TR_m4_TG_ThoriclesAxe2_scp
TR_Mainland.esm
Variables
1
Local Variables
disableOnce
Source
1begin TR_m4_TG_ThoriclesAxe2_scp
2
3short disableOnce
4;global TR_m4_TG_AndoShei6Global
5;global TR_m4_TG_ThoriclesCheck
6
7if ( disableOnce == 0 )
8 disable
9 set disableOnce to 1
10endif
11
12if ( TR_m4_TG_AndoShei6Global >= 1 )
13 if ( TR_m4_TG_ThoriclesCheck == 0 ) ;player hasn't stolen the axe back
14 if ( GetDisabled == 1 )
15 if ( disableOnce < 2 )
16 enable
17 set disableOnce to 2
18 endif
19 endif
20 endif
21endif
22
23if ( OnActivate == 1 )
24 PlaySound "Item Weapon Blunt Up"
25 player->additem "T_Imp_UNI_ThoriclesAxe" 1
26 disable
27endif
28
29end