Scripts

TR_m4_TG_ThoriclesAxe_scp

TR_Mainland.esm
Variables 1
Local Variables
disableOnce
Source
1begin TR_m4_TG_ThoriclesAxe_scp 2 3short disableOnce 4;global TR_m4_TG_ThoriclesCheck 5;global TR_m4_TG_AndoShei6Global 6 7if ( disableOnce == 0 ) 8 disable 9 set disableOnce to 1 10endif 11 12if ( GetJournalIndex "TR_m4_TG_ThreeEyes1B" >= 100 ) 13 if ( disableOnce == 1 ) 14 enable 15 set disableOnce to 2 16 endif 17endif 18 19if ( TR_m4_TG_AndoShei6Global >= 1 ) 20 if ( GetDisabled == 0 ) 21 disable 22 endif 23endif 24 25if ( OnActivate == 1 ) 26 PlaySound "Item Weapon Blunt Up" 27 player->additem "T_Imp_UNI_ThoriclesAxe" 1 28 set TR_m4_TG_ThoriclesCheck to 1 ;if TR_m4_TG_ThoriclesCheck is 1, the player has stolen the axe back 29 disable 30endif 31 32end