TR_m4_TJ_SuroA_sc
TR_Mainland.esm
Variables
5
Local Variables
control
controlQ
delay
killed
doOnce
Source
1Begin TR_m4_TJ_SuroA_sc
2
3short control
4short controlQ
5short delay
6short killed
7short doOnce
8
9if ( MenuMode )
10 Return
11endif
12
13if ( OnDeath )
14 set TR_m4_TJ_IndSpiritKill to ( TR_m4_TJ_IndSpiritKill + 1 )
15endif
16
17if ( CellChanged )
18 Return
19endif
20
21if ( GetJournalIndex "TR_m7_HH_GM_4b" == 50 )
22 sethealth 0
23endif
24
25if ( control == 0 )
26 if ( player->GetPCRank "T_Mw_HouseIndoril" >= 0 )
27 set control to 1
28 setfight 30
29 stopcombat
30 elseif ( TR_m3_TT_SpeakerState == 1 )
31 set control to 1
32 setfight 30
33 stopcombat
34 endif
35endif
36
37if ( delay == 0 )
38 if ( GetDistance player < 1000 )
39 set delay to 1
40 ForceGreeting
41 return
42 endif
43endif
44
45End