Scripts

TR_m4_TT_Felani_Vathri_sc

TR_Mainland.esm
Variables 9
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
posX
posY
posZ
Source
1Begin TR_m4_TT_Felani_Vathri_sc 2 3; Script on NPC TR_m4_TT_Felani_Vathri (Ulmon's daughter) 4; for Bal Foyen Temple quest TR_m4_TT_LastWillAndTestament. 5 6short TR_Map 7short control 8short controlQ 9short NoLore 10short T_Local_NPC 11short T_Local_NoLore 12long posX 13long posY 14long posZ 15 16; Enable only from the quest onwards. 17 18if ( GetJournalIndex TR_m4_TT_LastWillAndTestament < 20 ) 19 if ( GetDisabled == 0 ) 20 Disable 21 endif 22 Return 23elseif ( GetJournalIndex TR_m4_TT_LastWillAndTestament >= 20 ) 24 if ( GetDisabled == 1 ) 25 Enable 26 endif 27endif 28 29if ( control == 0 ) 30 if ( GetDistance player < 400 ) 31 set control to 1 32 Say "TR\Vo\TR_DeF_Cry.mp3" "[Soft weeping.]" 33 endif 34endif 35 36if ( controlQ == 1 ) 37 ; Felani is following the player to the Temple, yet outside the Temple. 38 ; if ( CellChanged ) 39 ; Commented this out, since it seems to sometimes fail to fire 40 ; (maybe because Felani appears in the Temple later than the 41 ; player?). -- arvisrend 42 if ( GetPCCell "Bal Foyen, Temple" ) 43 PositionCell 3592 4184 14784 14034 "Bal Foyen, Temple" 44 AIFollow player 0 0 0 0 45 if ( GetDeadCount TR_m4_TT_Marja_Iannus == 0 ) 46 TR_m4_TT_Marja_Iannus->PositionCell 3592 4320 14784 17820 "Bal Foyen, Temple" 47 TR_m4_TT_Marja_Iannus->AIFollow TR_m4_TT_Felani_Vathri 0 0 0 0 48 endif 49 set controlQ to 2 50 endif 51 ; endif 52elseif ( controlQ == 2 ) 53 ; Felani is following the player inside the Bal Foyen Temple. 54 ; Don't follow the player out of the Temple! 55 ; if ( CellChanged ) 56 if ( GetPCCell "Bal Foyen, Temple" != 1 ) 57 PositionCell 3592 4184 14784 14034 "Bal Foyen, Temple" 58 AIFollow player 0 0 0 0 59 if ( GetDeadCount TR_m4_TT_Marja_Iannus == 0 ) 60 TR_m4_TT_Marja_Iannus->PositionCell 3592 4320 14784 17820 "Bal Foyen, Temple" 61 TR_m4_TT_Marja_Iannus->AIFollow TR_m4_TT_Felani_Vathri 0 0 0 0 62 endif 63 return 64 endif 65 ; endif 66 if ( GetPos Z < 14352 ) 67 if ( GetDistance TR_m4_TT_Ulmon_Dead < 800 ) 68 Journal TR_m4_TT_LastWillAndTestament 30 69 set controlQ to 3 70 set TR_m4_TT_Marja_Iannus.controlQ to 3 71 AITravel 4016 4160 14016 72 if ( GetDeadCount TR_m4_TT_Marja_Iannus == 0 ) 73 TR_m4_TT_Marja_Iannus->AITravel 4056 4256 14016 74 endif 75 endif 76 endif 77elseif ( controlQ == 3 ) 78 if ( GetAIPackageDone ) 79 set controlQ to 4 80 AIWander 0 0 0 10 20 0 30 20 0 0 20 0 81 Face 4148 3980 82 endif 83 ; controlQ will be set to 5 from dialogue (when Felani asks the player 84 ; to escort her back out of the Temple). 85elseif ( controlQ == 5 ) 86 ; following the player out of the Temple: 87 if ( GetInterior == 0 ) 88 if ( GetDistance player > 500 ) 89 ;do nothing 90 elseif ( GetPCCell "Bal Foyen" ) 91 ; move marja 92 if ( GetDeadCount TR_m4_TT_Marja_Iannus == 0 ) 93 TR_m4_TT_Marja_Iannus->PositionCell 2498 -132190 500 0 "Bal Foyen" 94 TR_m4_TT_Marja_Iannus->AITravel 5370 -132967 74 95 set TR_m4_TT_Marja_Iannus.controlQ to 5 96 endif 97 PositionCell 2630 -132160 500 0 "Bal Foyen" 98 Say "Vo\D\F\Flw_DF003.mp3" "Thank you." 99 Journal TR_m4_TT_LastWillAndTestament 45 100 AITravel 5267 -132962 72 101 set controlQ to 9 102 Return 103 endif 104 endif 105elseif ( controlQ <= 7 ) 106 ; walking back to the Dancing Cup: 107 if ( controlQ >= 6 ) 108 if ( controlQ == 6 ) 109 if ( GetAIPackageDone ) 110 set controlQ to 7 111 AIWander 0 0 0 10 20 0 30 20 0 0 20 0 112 endif 113 endif 114 if ( CellChanged ) 115 set controlQ to 8 116 PositionCell 3682 3960 14214 8694 "Bal Foyen, The Dancing Cup" 117 AIWander 0 0 0 10 20 0 30 20 0 0 20 0 118 endif 119 endif 120elseif ( controlQ == 9 ) 121 ; bounceback! 122 set controlQ to 6 123endif 124 125if ( TR_Map ) 126 return 127endif 128 129set TR_Map to 4 130 131End