TR_m4_q_AAB_Llavaliscript
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NoLore
T_Local_NPC
Source
1Begin TR_m4_q_AAB_Llavaliscript
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NoLore
8short T_Local_NPC
9
10
11if ( OnDeath == 1 )
12 if ( getjournalindex TR_m4_And_AAB >= 5 )
13 Journal "TR_m4_And_AAB" 30
14 endif
15endif
16
17if ( Control == 0 )
18 if ( GetFight == 100 ) ;used in dialogue, for if the player calms the npc.
19 set Control to 1
20 endif
21endif
22
23if ( TR_Map == 4 )
24 return
25endif
26
27set TR_Map to 4
28
29End