TR_m4_q_PickledFishBarrelSc
TR_Mainland.esm
Source
1Begin TR_m4_q_PickledFishBarrelSc
2
3if ( OnActivate )
4 PlaySound "item misc up"
5 player->additem TR_m4_barrel_pickled_fish 1
6 disable
7 set TR_m4_q_PickledFishStolen to 1
8 if ( GetDeadCount "TR_m4_Hyrrik the Rude" == 0 )
9 "TR_m4_Hyrrik the Rude"->ModDisposition -100
10 "TR_m4_Hyrrik the Rude"->setfight 100
11 ; no startcombat for stealthy players
12 endif
13endif
14
15if ( TR_m4_q_PickledFishStolen )
16 if ( GetDisabled == 0 )
17 disable
18 endif
19endif
20
21End