TR_m4_q_skeletonambush_scr
TR_Mainland.esm
Variables
1
Local Variables
Controlvar
Source
1begin TR_m4_q_skeletonambush_scr
2
3short Controlvar
4
5if ( GetJournalIndex TR_m4_VA_Invasion == 10 )
6 enable
7else
8 disable
9endif
10
11if ( GetDeadCount, "TR_m4_Gals_Nothor" > 0 )
12 sethealth 0
13endif
14
15if ( GetDisabled )
16 return
17endif
18
19if ( Controlvar == 0 )
20 set Controlvar to 1
21 ModCurrentFatigue -4000
22 Fall
23elseif ( Controlvar == 1 )
24 SkipAnim
25 if ( GetDistance player < 1000 )
26 set Controlvar to 2
27 elseif ( GetTarget player )
28 set Controlvar to 2
29 elseif ( GetFatigue > -100 )
30 ModCurrentFatigue -4000
31 endif
32elseif ( Controlvar == 2 )
33 ModCurrentFatigue 4000
34 set Controlvar to 5
35 PlayGroup Idle
36 StartCombat TR_m4_Gals_Nothor
37 PlaySound3D "BoneLord Scream"
38endif
39
40end