Scripts

TR_m7_HH_Alvynu2_SlipArch_sc

TR_Mainland.esm
Variables 1
Local Variables
OnPCAdd
Source
1begin TR_m7_HH_Alvynu2_SlipArch_sc 2 3short OnPCAdd 4 5if ( GetJournalIndex TR_m7_HH_Alvynu_2 >= 20 ) 6 return 7endif 8 9; if the player leaves the archives with the slip without paying they get a bounty (provided they talked to the archivist first) 10; has to be done in a global because it needs to turn into the regular slip object and removing an item from its own script crashes the game 11 12if ( OnPCAdd == 1 ) 13 StartScript TR_m7_HH_Alvynu2_SlipSteal_scr 14 set OnPCAdd to 0 15endif 16 17 18 19end