TR_m7_HH_Alvynu2_SlipArch_sc
TR_Mainland.esm
Variables
1
Local Variables
OnPCAdd
Source
1begin TR_m7_HH_Alvynu2_SlipArch_sc
2
3short OnPCAdd
4
5if ( GetJournalIndex TR_m7_HH_Alvynu_2 >= 20 )
6 return
7endif
8
9; if the player leaves the archives with the slip without paying they get a bounty (provided they talked to the archivist first)
10; has to be done in a global because it needs to turn into the regular slip object and removing an item from its own script crashes the game
11
12if ( OnPCAdd == 1 )
13 StartScript TR_m7_HH_Alvynu2_SlipSteal_scr
14 set OnPCAdd to 0
15endif
16
17
18
19end