Scripts

TR_m7_Hunza_herds_sc

TR_Mainland.esm
Variables 3
Local Variables
attackstate
OnPCHitMe
timer
Source
1Begin TR_m7_Hunza_herds_sc 2 3;NPCs will defend sharai hoppers in Hunza Camp 4 5float timer 6short attackstate 7short OnPCHitMe 8 9if ( OnPCHitMe == 1 ) 10 set attackstate to 1 11 set OnPCHitMe to 0 12endif 13 14if ( attackstate == 1 ) 15 StartCombat player 16 set timer to ( timer + GetSecondsPassed ) 17 if ( timer >= 1 ) 18 set timer to 0 19 if ( GetDeadCount "TR_m7_Yannat Assubibi" == 0 ) 20 "TR_m7_Yannat Assubibi"->StartCombat Player 21 endif 22 if ( GetDeadCount "TR_m7_Matu-Zana" == 0 ) 23 "TR_m7_Matu-Zana"->StartCombat Player 24 endif 25 if ( GetDeadCount "TR_m7_Gan-Suul" == 0 ) 26 "TR_m7_Gan-Suul"->StartCombat Player 27 endif 28 set attackstate to 0 29 endif 30endif 31 32End