TR_m7_NPC_TarOkun
TR_Mainland.esm
Variables
6
Local Variables
NoLore
T_Local_NPC
T_Local_NoLore
TR_Map
control
controlQ
Source
1Begin TR_m7_NPC_TarOkun
2
3short NoLore
4short T_Local_NPC
5short T_Local_NoLore
6short TR_Map
7short control
8short controlQ
9
10if ( GetJournalIndex TR_m7_AI_JNS_7 >= 100 )
11 if ( GetDisabled == 0 )
12 disable
13 endif
14 return
15elseif ( GetDisabled )
16 enable
17endif
18
19if ( GetJournalIndex TR_m7_AI_JNS_7 >= 30 )
20 if ( controlQ )
21 return
22 endif
23
24 set controlQ to 1
25
26 setfight 30
27 AIWander 512 0 0 0 0 0 0 0 0 0 0 0
28
29 if ( GetItemCount Slave_Bracer_Left > 0 )
30 Drop Slave_Bracer_Left 1
31 endif
32 if ( GetItemCount Slave_Bracer_Right > 0 )
33 Drop Slave_Bracer_Right 1
34 endif
35
36 if ( GetDeadCount "TR_m7_Dovres Falen" == 0 )
37 "TR_m7_Dovres Falen"->setfight 100
38 "TR_m7_Dovres Falen"->startcombat "player"
39 startcombat "TR_m7_Dovres Falen"
40 endif
41 if ( GetDeadCount "TR_m7_Suroni Relenim" == 0 )
42 "TR_m7_Suroni Relenim"->setfight 100
43 "TR_m7_Suroni Relenim"->startcombat "player"
44 startcombat "TR_m7_Suroni Relenim"
45 endif
46 if ( GetDeadCount "TR_m7_Giril Marendi" == 0 )
47 "TR_m7_Giril Marendi"->setfight 100
48 "TR_m7_Giril Marendi"->startcombat "player"
49 startcombat "TR_m7_Giril Marendi"
50 endif
51endif
52
53if ( TR_Map )
54 return
55endif
56
57set TR_Map to 7
58
59End