Scripts

TR_m7_Narsis_CN_guar_sc

TR_Mainland.esm
Variables 4
Local Variables
attackstate
OnPCHitMe
control
timer
Source
1Begin TR_m7_Narsis_CN_guar_sc 2 3float timer 4short attackstate 5short OnPCHitMe 6short control 7 8if ( OnDeath ) 9 ModPCCrimeLevel 5000 10 return 11endif 12 13if ( OnPCHitMe ) 14 if ( control == 0 ) 15 set control to 1 16 ModPCCrimeLevel 300 17 endif 18 set attackstate to 1 19 set OnPCHitMe to 0 20endif 21 22if ( control == 1 ) 23 if ( GetPCCrimeLevel == 0 ) 24 set control to 0 25 endif 26endif 27 28if ( attackstate == 1 ) 29 StartCombat player 30 set timer to ( timer + GetSecondsPassed ) 31 if ( timer >= 1 ) 32 set timer to 0 33 if ( GetDeadCount "TR_m7_Madeeshul" == 0 ) 34 "TR_m7_Madeeshul"->StartCombat Player 35 endif 36 if ( GetDeadCount "TR_m7_Iribius Flareus" == 0 ) 37 "TR_m7_Iribius Flareus"->StartCombat Player 38 endif 39 if ( GetDeadCount "TR_m7_Artham Ralvos" == 0 ) 40 "TR_m7_Artham Ralvos"->StartCombat Player 41 endif 42 if ( GetDeadCount "TR_m7_Laralwen" == 0 ) 43 "TR_m7_Laralwen"->StartCombat Player 44 endif 45 set attackstate to 0 46 endif 47endif 48 49End