Scripts

TR_m7_Ns_JNS_7_ScDruGuard

TR_Mainland.esm
Variables 9
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
SetHostile
OnPCHitMe
doonce
Source
1Begin "TR_m7_Ns_JNS_7_ScDruGuard" 2 3short TR_Map 4short control 5short controlQ 6short NoLore 7short T_Local_NPC 8short T_Local_NoLore 9short SetHostile 10short OnPCHitMe 11short doonce 12 13if ( GetJournalIndex "TR_m7_Ns_JNS_7" < 30 ) 14 if ( SetHostile != 1 ) 15 if ( "TR_m7_Ns_JNS_7_AttackTong" == 1 ) 16 SetFight 100 17 StartCombat player 18 Set SetHostile to 1 19 endif 20 endif 21endif 22 23if ( OnPCHitMe == 1 ) 24 StartCombat player 25 Set OnPCHitMe to 0 26 if ( GetJournalIndex "TR_m7_Ns_JNS_7" < 30 ) 27 if ( "TR_m7_Ns_JNS_7_AttackTong" != 1 ) 28 Set "TR_m7_Ns_JNS_7_AttackTong" to 1 29 endif 30 endif 31endif 32 33if ( OnDeath == 1 ) 34 Set "TR_m7_Ns_JNS_7_NegotiatorsDead" to ( "TR_m7_Ns_JNS_7_NegotiatorsDead" + 1 ) 35endif 36 37if ( CellChanged == 1 ) 38 if ( GetJournalIndex "TR_m7_Ns_JNS_7" >= 10 ) 39 if ( GetDisabled == 1 ) 40 Enable 41 Set TR_Map to 7 42 endif 43 elseif ( GetJournalIndex "TR_m7_Ns_JNS_7" == 0 ) 44 if ( GetDisabled == 0 ) 45 Disable 46 endif 47 elseif ( GetJournalIndex "TR_m7_Ns_JNS_7" == 110 ) 48 if ( GetDisabled == 0 ) 49 Disable 50 endif 51 endif 52endif 53 54End