TR_m7_Oth_MG_1_ScSquatter
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
isSquatter
Source
1Begin "TR_m7_Oth_MG_1_ScSquatter"
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NPC
8;short T_Local_NoLore
9short isSquatter
10
11if ( OnDeath == 1 )
12 Set "TR_m7_Oth_MG_1_SquatterDead" to ( "TR_m7_Oth_MG_1_SquatterDead" + 1 )
13endif
14
15if ( "TR_m7_Oth_MG_1_SquatterState" == 2 )
16 if ( GetDisabled == 0 )
17 Disable
18 else
19 return
20 endif
21endif
22
23if ( TR_Map == 7 )
24 return
25endif
26
27set TR_Map to 7
28set isSquatter to 1
29
30End