TR_m7_Pub_FightingChance
TR_Mainland.esm
Variables
10
Local Variables
TR_Map
controlQ
control
rent
rentDay
rentMonth
setup
cleanup
T_Local_NPC
NoLore
Source
1begin TR_m7_Pub_FightingChance
2
3;Cell: Narsis, Fighting Chance
4;Publican: "TR_m7_Throlof"
5;Flag: TR_m7_Rent_FightingChance
6;Room Door: TR_m7_rd_FightingChance
7
8;all rooms get rented for one day
9;This NPC must be in the map where the room is if you use the locked door cell loading cleanup
10;rename the script for the NPC and make a specific door to unlock or flag to set
11;NO actual key is given to player, a global flag is set that removes the ownership on the beds.
12
13;this script fires off when RENT is set true. Rent is set true through the BEDS topic in dialogue, which all Publicans have.
14;Each publican will also have a separate response to buying the bed, so they can give simple directions. There is also a default one.
15
16short TR_Map
17short controlQ
18short control
19short rent ;if room is rented, set through dialogue on this NPC
20short rentDay ;the day of the rental
21short rentMonth ;the month of the rental
22short setup ;if setup has been done
23short cleanup ;true if you want to cleanup all the flags, rental is over and can be reset
24short T_Local_NPC
25short NoLore
26;this script also uses a global variable (TR_m7_Rent_FightingChance). Make a new one for each rental. You can have as many
27;beds as you want use that variable, it is used through the ownership data on the object reference
28
29if ( rent == 1 )
30
31 if ( setup == 0 )
32 set rentDay to Day
33 set rentMonth to Month
34 set setup to 1
35 set TR_m7_Rent_FightingChance to 1 ;this is the flag for the ownership on the bed
36 TR_m7_rd_FightingChance->unlock ;opens the door
37
38 else ;setup is done so check to see if the day is over
39
40 if ( Day != rentDay )
41 set cleanup to 1
42
43 elseif ( Month != rentMonth )
44 set cleanup to 1
45
46 endif
47
48 endif
49
50 if ( CellChanged ) ;this is only needed if you've done a locked door. If so, you only want to do this on cell change so you don't lock them in the room
51 if ( cleanup == 1 ) ;this gets called when the rental is over and everything can be cleaned up
52 set rent to 0
53 set TR_m7_Rent_FightingChance to 0
54 TR_m7_rd_FightingChance->lock 30 ;locks the door
55 set setup to 0
56 set rentDay to 0
57 set rentMonth to 0
58 set cleanup to 0
59 endif
60 endif
61
62endif
63
64if ( TR_Map )
65 return
66endif
67
68set TR_Map to 7
69
70End