Scripts

TR_m7_ussirankwcave_herds_sc

TR_Mainland.esm
Variables 3
Local Variables
attackstate
OnPCHitMe
timer
Source
1Begin TR_m7_ussirankwcave_herds_sc 2 3float timer 4short attackstate 5short OnPCHitMe 6 7if ( OnPCHitMe == 1 ) 8 set attackstate to 1 9 set OnPCHitMe to 0 10endif 11 12if ( attackstate == 1 ) 13 StartCombat player 14 set timer to ( timer + GetSecondsPassed ) 15 if ( timer >= 1 ) 16 set timer to 0 17 if ( GetDeadCount "TR_m7_Zebdu-Has" == 0 ) 18 "TR_m7_Zebdu-Has"->StartCombat Player 19 endif 20 set attackstate to 0 21 endif 22endif 23 24End