Scripts

T_ScBook_SpDemoralizeCreature

Tamriel_Data.esm
Variables 2
Local Variables
PCSkipEquip
pickedup
Source
1Begin T_ScBook_SpDemoralizeCreature 2 3short PCSkipEquip 4short pickedup 5 6;for adding the spell and giving the appropriate message depending on player's intelligence 7if ( pickedup == 1 ) 8 set pickedup to 0 9 if ( player->GetSpell "T_Com_Ilu_MonstrousVision" == 0 ) ;if you haven't already got the spell 10 if ( player->GetIntelligence >= 55 ) 11 Player->AddSpell "T_Com_Ilu_MonstrousVision" 12 MessageBox "You have learned the spell Monstrous Vision from this scroll." 13 PlaySound "skillraise" 14 elseif ( player->GetIntelligence >= 45 ) 15 MessageBox "There is a spell to be learned from this scroll, but you cannot decipher it." 16 endif 17 endif 18endif 19 20; for activating if the book from the inventory screen 21if ( PCSkipEquip == 1 ) 22 set PCSkipEquip to 0 23 set pickedup to 1 24 return 25endif 26 27; prevents the book being opened from the gameworld whilst in menu mode 28if ( MenuMode == 1 ) 29 return 30endif 31 32; for activating the book when it is placed in the game world 33if ( OnActivate == 1 ) 34 Activate 35 set pickedup to 1 36endif 37 38End